Post by Celia Abbott on Dec 14, 2016 0:16:36 GMT -6
Requesting revision(s) for: Celia Abbott
Nature of revision: History change
Link to app: link
Revisions to be reviewed:
Revisions approved/rejected by: Pending.
Requesting revision(s) for: Agnès Belrose
Nature of revision: History change
Link to app: link
Revisions to be reviewed:
Revisions approved/rejected by: Pending.
Requesting revision(s) for: Alice Cornell
Nature of revision: Additions to weaponry
Link to app: link
Revisions to be reviewed: I would like the following to be added to the end of her weapon description, in the "misc." section.
Stored weapons:
In addition to the sword and sheathe Alice more commonly carries with her, she also has a small collection of other weapons from her past life as Catherine, along with a graduation gift she intended to give her sister Alicia after the two of them left Vytal together. Catherine’s old huntress equipment is somewhat worn but is still functional, and the gift she intended for Alicia has seen use before, but both are reserved for when Alice is expecting to fight - and fight hard.
Catherine’s equipment is divided into two distinct parts. The main part is a pair of thin steel plate, full-finger gauntlets that reach up to her elbows. Along the length of each arm are three slots for dust crystals. Though she keeps a supply of crystals on hand, she has never needed them - and thus, as it currently stands, the gauntlets only retain one crystal each of their former stock, both of which are Fire dust. After her many years of abusing them at Vytal, they are somewhat dented and worn, they nonetheless are extremely useful and remain incredibly durable. Each of the crystals that can fit in the gauntlets usually serve as augmentations to defense or as an impromptu ranged attack. The slots are large enough to house reasonably-sized crystals, and each is good for about five bursts, giving her 30 bursts at full capacity, for whatever she sees fit.
The second piece of her old weaponry is a dust-woven cloak given to her by Ivory in their junior year at Vytal. He seemed fairly insistent that it was “just a birthday present,” but Catherine was flattered that Ivory went to all the trouble of tracking it down in the first place, as it was made in Legion. It is a long, hooded button-up coat that reaches down to her knees, made from a black cloth that she cannot completely identify - though it has a distinctly smooth feel, with a reasonable weight and thickness to it not unlike that of leather. It is a dark shade of grey, almost black, with an almost eggshell sheen to it. The interior of the coat is lined with a deep blue silk that has held its color and softness quite well for its age, with an intricate pattern of swirling black wisps embroidered on the inside, sneakily hiding the dust threads. When the dust in the cloak is activated, particular wisps will alight on the inside and back of the coat to signify the usage of said dust. While Alice can easily change out what kind of dust thread it uses thanks to Giselle, it holds only three types. At the moment, it hold Kinetic, Fire, and Glass dust. Thanks to the maneuverability of the cloth, and the fact that it covers her back more than her front, it is used primarily for escape or evasion. Each type of thread set has enough dust in it for about seven uses, giving her 21 in total.
The present for Alicia, however, is a weapon - and a brutal one at that. Originally, it was intended as a replacement for the blunt sheath Catherine’s sister used in tandem with Wanderlust, it was also a sheath that doubled as a weapon, but instead of a club, it was a second sword. Since it has fallen into her possession, she has since named it “Transience.” Compared to the light, thin saber it was meant to house, Transience is a very strange work of weaponry. Unlike a traditional sword, it is a bulky rectangular slab of considerably heavy steel with one sharpened edge along its length and a notched grip on the other side, about a quarter of the way down the edge and an inch or two away from the very corner, with a slot in the shorter side and a hollow, padded center to house Wanderlust. Between the notch grip and the dull edge’s midpoint, there is another cutout in the blade that fits a revolving chamber that houses dust cartridges, and a trigger built into the notched grip. It works on the same mechanics as the standard sheath, pull the trigger while the sword is drawn to use dust in the sheath, pull the trigger while the sword its sheathed to reload the sword’s cartridge. However, Transience is far different. Instead of 14 purely kinetic cartridges, it is loaded with 20 different cartridges that can totally vary in type. Like the standard cartridges, each of its cartridges are good for 5 uses before they must be cycled out and reloaded. It is quite hefty, and while Alice lacks the physical strength necessary to swing it effortlessly, she is adept at using it with her much faster other sword, allowing her to lead into and come out of her slow, punishing hits with swift slashes that cover most opening she might accidentally provide.
If necessary, Alice will use all of her equipment in tandem. Most of it is simple in design and lacks force, but in her elegant and experienced hands, they are a force of unquestionable skill and brutality, unmatched by all but the best of the best among Hunters.
Revisions approved/rejected by: Pending.
Nature of revision: History change
Link to app: link
Revisions to be reviewed:
Revisions approved/rejected by: Pending.
Requesting revision(s) for: Agnès Belrose
Nature of revision: History change
Link to app: link
Revisions to be reviewed:
Revisions approved/rejected by: Pending.
Requesting revision(s) for: Alice Cornell
Nature of revision: Additions to weaponry
Link to app: link
Revisions to be reviewed: I would like the following to be added to the end of her weapon description, in the "misc." section.
Stored weapons:
In addition to the sword and sheathe Alice more commonly carries with her, she also has a small collection of other weapons from her past life as Catherine, along with a graduation gift she intended to give her sister Alicia after the two of them left Vytal together. Catherine’s old huntress equipment is somewhat worn but is still functional, and the gift she intended for Alicia has seen use before, but both are reserved for when Alice is expecting to fight - and fight hard.
Catherine’s equipment is divided into two distinct parts. The main part is a pair of thin steel plate, full-finger gauntlets that reach up to her elbows. Along the length of each arm are three slots for dust crystals. Though she keeps a supply of crystals on hand, she has never needed them - and thus, as it currently stands, the gauntlets only retain one crystal each of their former stock, both of which are Fire dust. After her many years of abusing them at Vytal, they are somewhat dented and worn, they nonetheless are extremely useful and remain incredibly durable. Each of the crystals that can fit in the gauntlets usually serve as augmentations to defense or as an impromptu ranged attack. The slots are large enough to house reasonably-sized crystals, and each is good for about five bursts, giving her 30 bursts at full capacity, for whatever she sees fit.
The second piece of her old weaponry is a dust-woven cloak given to her by Ivory in their junior year at Vytal. He seemed fairly insistent that it was “just a birthday present,” but Catherine was flattered that Ivory went to all the trouble of tracking it down in the first place, as it was made in Legion. It is a long, hooded button-up coat that reaches down to her knees, made from a black cloth that she cannot completely identify - though it has a distinctly smooth feel, with a reasonable weight and thickness to it not unlike that of leather. It is a dark shade of grey, almost black, with an almost eggshell sheen to it. The interior of the coat is lined with a deep blue silk that has held its color and softness quite well for its age, with an intricate pattern of swirling black wisps embroidered on the inside, sneakily hiding the dust threads. When the dust in the cloak is activated, particular wisps will alight on the inside and back of the coat to signify the usage of said dust. While Alice can easily change out what kind of dust thread it uses thanks to Giselle, it holds only three types. At the moment, it hold Kinetic, Fire, and Glass dust. Thanks to the maneuverability of the cloth, and the fact that it covers her back more than her front, it is used primarily for escape or evasion. Each type of thread set has enough dust in it for about seven uses, giving her 21 in total.
The present for Alicia, however, is a weapon - and a brutal one at that. Originally, it was intended as a replacement for the blunt sheath Catherine’s sister used in tandem with Wanderlust, it was also a sheath that doubled as a weapon, but instead of a club, it was a second sword. Since it has fallen into her possession, she has since named it “Transience.” Compared to the light, thin saber it was meant to house, Transience is a very strange work of weaponry. Unlike a traditional sword, it is a bulky rectangular slab of considerably heavy steel with one sharpened edge along its length and a notched grip on the other side, about a quarter of the way down the edge and an inch or two away from the very corner, with a slot in the shorter side and a hollow, padded center to house Wanderlust. Between the notch grip and the dull edge’s midpoint, there is another cutout in the blade that fits a revolving chamber that houses dust cartridges, and a trigger built into the notched grip. It works on the same mechanics as the standard sheath, pull the trigger while the sword is drawn to use dust in the sheath, pull the trigger while the sword its sheathed to reload the sword’s cartridge. However, Transience is far different. Instead of 14 purely kinetic cartridges, it is loaded with 20 different cartridges that can totally vary in type. Like the standard cartridges, each of its cartridges are good for 5 uses before they must be cycled out and reloaded. It is quite hefty, and while Alice lacks the physical strength necessary to swing it effortlessly, she is adept at using it with her much faster other sword, allowing her to lead into and come out of her slow, punishing hits with swift slashes that cover most opening she might accidentally provide.
If necessary, Alice will use all of her equipment in tandem. Most of it is simple in design and lacks force, but in her elegant and experienced hands, they are a force of unquestionable skill and brutality, unmatched by all but the best of the best among Hunters.
Revisions approved/rejected by: Pending.