Post by Alburn Redgrave on Sept 17, 2016 2:10:40 GMT -6
Requesting revision(s) for: Alburn Redgrave
Nature of revision:
> LPD Service Pistol < A mass-produced service pistol used by the Officers of the Legion Police Department. They are known to use .45 ACP rounds, and each magazine sustains up to 12 rounds each. However, what makes it so wide-used is its reliability in combat, allowing it to be used even in the toughest battle conditions. This often saved the lives of many officers in a fire fight, and it has been said that it's also equally effective against Grimm.
> Magazine holsters x4 < Magazines for LPD Service Pistol, each set holds a set of 12 bullets each.
> Handcuffs < Ordinary handcuffs used by LPD. Though it is by no means anything special, the yellow dust incoporated into its design shocks any suspects with high voltage who try to resist and get away. The level of voltage can be controlled before cuffing the subject.
[li]Alburn is an aggressive fighter, but is lacking in some defensive capabilities. In Episode 3, the lack of mending ability left him under quite a bit of pressure against waves of Grimm that were thrown at him. Unable to heal from his wounds, Alburn was in danger from bleeding out. As such, I'd like to think that he might've gone out of the way to learn Mending techniques and better fortify his Defense so that it just doesn't crack after a few attacks. He'd be able to buckle down, put more aura into it and stand up to much heavier attacks that come along his way. [/li]
Alburn is brave, but stubborn, and his aura obviously reflects such personality in a form of sky blue color which radiates from his body like flames. It's quiet, and seems relatively small, but one could feel the male's ferocity, his willingness to never back down from a challenge that he's presented with, to continuously forge on no matter how harsh the winds blow in his direction. His aura specializes in both offensive enhancement as well as defensive. At its offensive stage, he can replace the empty revolver chambers with his aura, and with each successful trigger pull per attack, his weapon releases a volatile explosion to further damage his opponents beyond simple slash wounds. Each bullets cost him 1 aura points, resulting in 6 aura points should he choose to fill all the chambers with his aura made 'bullets'. The defensive properties allow him to form a tangible shield around his body to protect him from attacks, but the shield will cost him 10 aura points, and allows him to stand up to heavy attacks made by the Berghasts nigh unscathed. In addition to this, the experience in battlefield have left him learning the much needed 'Mending' ability, allowing him to heal his wounds for 3 aura points, and 5 aura points for heavier ones.[/ul]
Link to app: Here
Revisions to be reviewed: AP score, equipment, miscallneous equipment, and aura abilities.
Revisions approved by: Engram (10/26/16).
Nature of revision:
- AP increase to 710. I think it's safe to say that with his current talents, and experience in combat would have strengthened his soul much further than it already has been. This is mainly because of the fact that as a police officer, Alburn is more used to fighting on much smaller-scale conflicts, disarming suspects, quelling violent protests, and performing raids rather than plunging himself into a massive conflict as he'd done in Episode 3. After experiencing disastrous event such as this, he would've retooled some of his fighting techniques to battle Grimm on a larger-scale specifically rather than dealing with people in general. Though it is obvious that he would've had a knowledge about fighting Grimm due to his history at a Vytal academy, he is still a police officer and focused on dealing with humans and faunus opponents as opposed to battling Grimm. As such, this experience would've left him rethinking his typical approaches in combat.
- As a Police Officer, I believe Alburn would carry more equipment on him at hand more than just his gunblade into a fight. For that, I would like to add a few things to his misc. part of the section.
> LPD Service Pistol < A mass-produced service pistol used by the Officers of the Legion Police Department. They are known to use .45 ACP rounds, and each magazine sustains up to 12 rounds each. However, what makes it so wide-used is its reliability in combat, allowing it to be used even in the toughest battle conditions. This often saved the lives of many officers in a fire fight, and it has been said that it's also equally effective against Grimm.
> Magazine holsters x4 < Magazines for LPD Service Pistol, each set holds a set of 12 bullets each.
> Handcuffs < Ordinary handcuffs used by LPD. Though it is by no means anything special, the yellow dust incoporated into its design shocks any suspects with high voltage who try to resist and get away. The level of voltage can be controlled before cuffing the subject.
[li]Alburn is an aggressive fighter, but is lacking in some defensive capabilities. In Episode 3, the lack of mending ability left him under quite a bit of pressure against waves of Grimm that were thrown at him. Unable to heal from his wounds, Alburn was in danger from bleeding out. As such, I'd like to think that he might've gone out of the way to learn Mending techniques and better fortify his Defense so that it just doesn't crack after a few attacks. He'd be able to buckle down, put more aura into it and stand up to much heavier attacks that come along his way. [/li]
Alburn is brave, but stubborn, and his aura obviously reflects such personality in a form of sky blue color which radiates from his body like flames. It's quiet, and seems relatively small, but one could feel the male's ferocity, his willingness to never back down from a challenge that he's presented with, to continuously forge on no matter how harsh the winds blow in his direction. His aura specializes in both offensive enhancement as well as defensive. At its offensive stage, he can replace the empty revolver chambers with his aura, and with each successful trigger pull per attack, his weapon releases a volatile explosion to further damage his opponents beyond simple slash wounds. Each bullets cost him 1 aura points, resulting in 6 aura points should he choose to fill all the chambers with his aura made 'bullets'. The defensive properties allow him to form a tangible shield around his body to protect him from attacks, but the shield will cost him 10 aura points, and allows him to stand up to heavy attacks made by the Berghasts nigh unscathed. In addition to this, the experience in battlefield have left him learning the much needed 'Mending' ability, allowing him to heal his wounds for 3 aura points, and 5 aura points for heavier ones.
Link to app: Here
Revisions to be reviewed: AP score, equipment, miscallneous equipment, and aura abilities.
Revisions approved by: Engram (10/26/16).