Post by Ama Verune on Jun 20, 2016 17:13:12 GMT -6
PLAYED BY Gorgoth Eighteen (18) November 13 | Female Student (Sophomore) Human | |
Amanda ‘Ama’ Verune |
★ APPEARANCE
Ama has a slim figure, standing at 5'7", and weighing about 130 lbs She has a slightly above average bust size. Her Deep Purple Hair tends to be cut short, and left slightly messy. She has purple-colored eyes. When not in uniform, she prefers to wear a white button up shirt, and a green and white patterned skirt. She also like wearing thigh-high black Stockings and a black colored choker on her neck. Her hands, in or out of uniform, and covered in black finger-less gloves.
★ PERSONALITY
★ HISTORY
Born to a small merchant family in Seket, Her parents tried to teach her from a young age how to manage a business. Sadly, her attention span was… never the best, and she just had too much energy to stay still. For years her antics got herself and her family in trouble with some of the other merchants.
When she was 10, she unlocked her Aura. Which was a good thing, because she was always getting hurt in her shenanigans. Her parents were just glad they wouldn’t be having to worry as much about getting a call for her being in the Hospital.
Then came the Incident. Her parents were gone on a business trip, leaving her home alone. Some Robbers decided to take advantage, not thinking the little girl could be any trouble. Oh how they were wrong. The moment she realized something was up, she started placing toys around in such a way that they could almost be considered traps. After tripping a few of those, the robbers got pissed off and went after Ama herself. In the struggle she unlocked her semblance. She almost seemed to bounce off the walls as she dodged and confounded the robbers, and eventually managed to chase them out.
When her parents got back, and heard what happened, they freaked. Almost immediately they sent her off to Vytal, if not to be a huntress, to make sure that she could defend herself in case something like that happened again.
Little did they know, they sent her to the place that she could thrive. Originally only meaning for her to be there for a few years, just long enough to learn the basics, Ama found she loved it there, and decided to stay. Her parents let her, because not only was it a place where she would have a harder time getting in trouble, they saw how she took to the curriculum more than any teaching they tried to do.
Now, in her Sophomore year, she was getting a new partner...
Ama has a slim figure, standing at 5'7", and weighing about 130 lbs She has a slightly above average bust size. Her Deep Purple Hair tends to be cut short, and left slightly messy. She has purple-colored eyes. When not in uniform, she prefers to wear a white button up shirt, and a green and white patterned skirt. She also like wearing thigh-high black Stockings and a black colored choker on her neck. Her hands, in or out of uniform, and covered in black finger-less gloves.
★ PERSONALITY
POSITIVE - Energetic - Optimistic - Fun-loving - Protective - Fearless | NEGATIVE - Excitable - Controlling - Obsessive - ‘Crazy’ - No ‘Common-sense’ |
★ HISTORY
Born to a small merchant family in Seket, Her parents tried to teach her from a young age how to manage a business. Sadly, her attention span was… never the best, and she just had too much energy to stay still. For years her antics got herself and her family in trouble with some of the other merchants.
When she was 10, she unlocked her Aura. Which was a good thing, because she was always getting hurt in her shenanigans. Her parents were just glad they wouldn’t be having to worry as much about getting a call for her being in the Hospital.
Then came the Incident. Her parents were gone on a business trip, leaving her home alone. Some Robbers decided to take advantage, not thinking the little girl could be any trouble. Oh how they were wrong. The moment she realized something was up, she started placing toys around in such a way that they could almost be considered traps. After tripping a few of those, the robbers got pissed off and went after Ama herself. In the struggle she unlocked her semblance. She almost seemed to bounce off the walls as she dodged and confounded the robbers, and eventually managed to chase them out.
When her parents got back, and heard what happened, they freaked. Almost immediately they sent her off to Vytal, if not to be a huntress, to make sure that she could defend herself in case something like that happened again.
Little did they know, they sent her to the place that she could thrive. Originally only meaning for her to be there for a few years, just long enough to learn the basics, Ama found she loved it there, and decided to stay. Her parents let her, because not only was it a place where she would have a harder time getting in trouble, they saw how she took to the curriculum more than any teaching they tried to do.
Now, in her Sophomore year, she was getting a new partner...
★ COMBAT NOTES
WEAPONS
Her weapon is a Hammer that turns into a Lance. She calls it ‘Slammer’ in it’s Hammer Form, and ‘Poker’ in it’s spear form. The look of the weapon itself is pretty simple. Just a big stick, at the end of which is a large mallet. The head of the mallet has a large flat circle on one side, and a long, sharp point on the other. When it switches from Hammer to Lance form, The Flat Hammer head rotates to the shaft, bringing the pointed spike to the top.
MISC.
20 Vials of Gravity Dust Powder.
40 small throwing daggers, usually kept in a pouch at her side, that she uses in combination with her Semblance and Gravity Dust.
Her Aura is a strange looking purple. It tends to make people feel as if she’s drawing them in, usually making herself the center of attention without actually trying. Not that she needs the help in the first place.
Her Aura Ability is Defense Boost. Usually used to help absorb the impact from her Semblance. It cost 2 Aura per use, due to a lot of practice.
Gravity Rush
Ama’s Semblance, like her Personality, is rather simple. She simply changes the orientation of the pull of Gravity for herself and what she touches. This makes her ‘fall’ at whatever object she chooses. However, this does not affect her acceleration, so if she ‘falls’ too far, she can get hurt herself.
Using this Semblance on only herself is rather cheap, costing 2 Aura per time she switches the Orientation. Turning it off costs no Aura, and resets the Orientation back to normal. Changing the direction in midair is a bit more difficult, costing an extra 2 aura.
Using it on a object other than herself costs a extra 2 aura for the object, in addition to the Aura used for herself and a extra 2 to change direction mid air for the object. This stacks with the extra for herself. She also must maintain skin contact with the object, or the effect disappears. The Maximum size she can effect in this way is about the size of a Dump-truck or a School Bus
She can affect willing creatures as well, by maintaining skin contact and spending a extra 3 aura on top of what she uses for herself. Changing direction for the person cost 3 aura.
For an unwilling creature, she still must maintain skin contact, plus an extra 6 aura on top of herself. Changing direction also costs 6 aura. This can only affect Grimm of up to medium size, such as Greylitches and Nightstalkers
If she uses Gravity Dust with her Semblance, she can make the effect last even without her touch, but it only lasts for a limited time, and she can’t change the Orientation after she stops touching the target.
WEAPONS
Her weapon is a Hammer that turns into a Lance. She calls it ‘Slammer’ in it’s Hammer Form, and ‘Poker’ in it’s spear form. The look of the weapon itself is pretty simple. Just a big stick, at the end of which is a large mallet. The head of the mallet has a large flat circle on one side, and a long, sharp point on the other. When it switches from Hammer to Lance form, The Flat Hammer head rotates to the shaft, bringing the pointed spike to the top.
MISC.
20 Vials of Gravity Dust Powder.
40 small throwing daggers, usually kept in a pouch at her side, that she uses in combination with her Semblance and Gravity Dust.
AURA
Her Aura is a strange looking purple. It tends to make people feel as if she’s drawing them in, usually making herself the center of attention without actually trying. Not that she needs the help in the first place.
Her Aura Ability is Defense Boost. Usually used to help absorb the impact from her Semblance. It cost 2 Aura per use, due to a lot of practice.
SEMBLANCE
Gravity Rush
Ama’s Semblance, like her Personality, is rather simple. She simply changes the orientation of the pull of Gravity for herself and what she touches. This makes her ‘fall’ at whatever object she chooses. However, this does not affect her acceleration, so if she ‘falls’ too far, she can get hurt herself.
Using this Semblance on only herself is rather cheap, costing 2 Aura per time she switches the Orientation. Turning it off costs no Aura, and resets the Orientation back to normal. Changing the direction in midair is a bit more difficult, costing an extra 2 aura.
Using it on a object other than herself costs a extra 2 aura for the object, in addition to the Aura used for herself and a extra 2 to change direction mid air for the object. This stacks with the extra for herself. She also must maintain skin contact with the object, or the effect disappears. The Maximum size she can effect in this way is about the size of a Dump-truck or a School Bus
She can affect willing creatures as well, by maintaining skin contact and spending a extra 3 aura on top of what she uses for herself. Changing direction for the person cost 3 aura.
For an unwilling creature, she still must maintain skin contact, plus an extra 6 aura on top of herself. Changing direction also costs 6 aura. This can only affect Grimm of up to medium size, such as Greylitches and Nightstalkers
If she uses Gravity Dust with her Semblance, she can make the effect last even without her touch, but it only lasts for a limited time, and she can’t change the Orientation after she stops touching the target.
AURA POINTS: 125
Space-Time Prisoner, Zuo An Qi as Ama Verune PLAYED BY Gorgoth
coded by electric of gangnam style