Post by ankh on Aug 21, 2016 2:10:52 GMT -6
PLAYED BY ANKH THIRTY THREE (33) AUGUST (08) | MALE CRIMINAL HUMAN | |
CHARACTER NAME |
★ APPEARANCE
Adamska has black hair fitted with constant, short pointy spikes already built from short hair itself. At the base of his hairline, he allows a few strands to hang just above his forehead. It most closely resembles a crew cut. He is shown to be a rather tall man at 6'6" (198 cm) with a strong, heavily scarred muscular frame weighing in around 350 pounds. Mostly clad in Black armor that overs his body from the neck down and a thick helmet normally handing from his waist.
★ PERSONALITY
★ HISTORY
Born into a small mining village in the mountains, Adamska grew up in the mining town as the son of the town black smith. for the first twelve years of his life he lived with his mom and dad till they had split due to falling out of love. Adam stayed with the father and his mother ended up having Kradec, his half brother, with the town clock maker/tinkerer. Angry and depressed, Adam's father was a heavy drunk who was very abusive to Adam if he didn't follow orders and was very strict on the boy. Forcing him into the smithing trade Adam became a very well practiced blacksmith. Smithing had made him strong and his abusive father made him stoic and seemingly uncaring. When he was given breaks he would spend time with his baby brother and teach him things, His father didn't like it at all but gave it no mind as young Kradec wasn't a total distraction from work. His father had helped him craft a masterful sword of heavy, dense steel and two different types of dust, this weapon would be Adam's claim to title as Master Blacksmith as his father was.
His days as a Journeyman were over and he had finally made his dad proud. Using the same method he made his blueprints for his ideal armor. Over the years the town started to decay and get smaller in size and weaker in supplies. Morning came on his brother's first day of being twelve he and the rest of the sons and daughters were gathered in the village square. Adam's mother and the rest of the remaining parents had decided to spare them and told them to go to the oasis a days trip away as they needed water and scaling the mountain would be dangerous with all the Grimm. Agreeing, he had lead them the day to the oasis. as they stopped to rest for the night in the distance their village can be seen in flames. Only Adam and his brother saw but they had a feeling it would happen. Now on their own with a small handful of young adults they needed to find a place to live and soon before the wilderness ate them alive.
Upon venturing the wilderness, a Greylich had attacked the group of children. Being the protector of the group, Adam battled the beast for a whole day as the rest had fled in the direction they were heading. Fighting tooth and nail with the monster the tide of battle was turned as the beast bit into Adam's arm. Now in trouble, Adam pulled away from the beast which severed his own arm, enraged his intense pain began to fade as his aura flared and filled the air with the smell of blood. Using this opportunity he swung his mighty blade and lopped off the beast's head and caused it to fizzle away. Following the footsteps of his group he caught up by sunrise and escorted them further. After two more years and a wooden prosthetic being made for him, they arrived at a small outpost which criminals had made a den. Learning the only way to survive was to fall into crime, he along with his brother helped those who didn't want to fall into this life escape. Now in this den of sin and crime he got a small gig working with the outpost's blacksmith, a new metal prosthetic was made and was developed further in time. His new employer had found the armor schematics Adam drew up years ago and offered to help him craft it. After working for weeks on it the armor was complete and made to match the design of his prosthetic.
One day though, as Adam and his master opened shop a small group of mercenaries did business with them and felt they were being cheated with the smith's "outrageous" prices they attacked the two, killing his boss but being fended off by Adam. Now lusting for revenge he sought to give chase, seeing the event occur a small group of nomadic mercenaries approached him in the night and promised to help him get revenge if he were to join them. Wishing his brother and those from the village who remained goodbye for now, he left with the group and was given a horse as that was their culture. Now a Roughrider he trained for years doing small jobs and helping small militias take on Grimm occasionally coming home to drop off supplies and money to his family back in the outpost he grew to be a great warrior who had learned the culture of these man. Crossing paths with the group who killed his boss the two groups went toe to toe.
Since Adam and his Roughrider comrades were on horseback they had a severe advantage and nearly snuffed out the numbers of the group leaving only one who hd escaped. In the survivors escape he shot Adam's horse and unfortunately killed the poor mare. Now having another one he cared about taken from him he felt he had no will to fight anymore he resigned, empathizing with him the Roughriders helped him by telling him of an alternative, a "never dying horse" as they had put it. Giving him a design they swiped from a militia group he began work in crafting this "mechanical horse." with help from his brother Kradec. After spending months using the tools and materials his brother gave him his "horse" was complete with customizations he wanted to make it a monster of a vehicle. As he completed his masterpiece his Roughrider friends had disbanded to live easier lives. Now alone he continues to do mercenary jobs and built up a reputation as "The Bloodied Khan" a vicious mercenary who always gets the job done.
Adamska has black hair fitted with constant, short pointy spikes already built from short hair itself. At the base of his hairline, he allows a few strands to hang just above his forehead. It most closely resembles a crew cut. He is shown to be a rather tall man at 6'6" (198 cm) with a strong, heavily scarred muscular frame weighing in around 350 pounds. Mostly clad in Black armor that overs his body from the neck down and a thick helmet normally handing from his waist.
★ PERSONALITY
POSITIVE - Stoic - Strong-Willed - Brave - Determined - Fearless | NEGATIVE - Brutal - Vicious - Easily Angered - Merciless - Stubborn |
★ HISTORY
Born into a small mining village in the mountains, Adamska grew up in the mining town as the son of the town black smith. for the first twelve years of his life he lived with his mom and dad till they had split due to falling out of love. Adam stayed with the father and his mother ended up having Kradec, his half brother, with the town clock maker/tinkerer. Angry and depressed, Adam's father was a heavy drunk who was very abusive to Adam if he didn't follow orders and was very strict on the boy. Forcing him into the smithing trade Adam became a very well practiced blacksmith. Smithing had made him strong and his abusive father made him stoic and seemingly uncaring. When he was given breaks he would spend time with his baby brother and teach him things, His father didn't like it at all but gave it no mind as young Kradec wasn't a total distraction from work. His father had helped him craft a masterful sword of heavy, dense steel and two different types of dust, this weapon would be Adam's claim to title as Master Blacksmith as his father was.
His days as a Journeyman were over and he had finally made his dad proud. Using the same method he made his blueprints for his ideal armor. Over the years the town started to decay and get smaller in size and weaker in supplies. Morning came on his brother's first day of being twelve he and the rest of the sons and daughters were gathered in the village square. Adam's mother and the rest of the remaining parents had decided to spare them and told them to go to the oasis a days trip away as they needed water and scaling the mountain would be dangerous with all the Grimm. Agreeing, he had lead them the day to the oasis. as they stopped to rest for the night in the distance their village can be seen in flames. Only Adam and his brother saw but they had a feeling it would happen. Now on their own with a small handful of young adults they needed to find a place to live and soon before the wilderness ate them alive.
Upon venturing the wilderness, a Greylich had attacked the group of children. Being the protector of the group, Adam battled the beast for a whole day as the rest had fled in the direction they were heading. Fighting tooth and nail with the monster the tide of battle was turned as the beast bit into Adam's arm. Now in trouble, Adam pulled away from the beast which severed his own arm, enraged his intense pain began to fade as his aura flared and filled the air with the smell of blood. Using this opportunity he swung his mighty blade and lopped off the beast's head and caused it to fizzle away. Following the footsteps of his group he caught up by sunrise and escorted them further. After two more years and a wooden prosthetic being made for him, they arrived at a small outpost which criminals had made a den. Learning the only way to survive was to fall into crime, he along with his brother helped those who didn't want to fall into this life escape. Now in this den of sin and crime he got a small gig working with the outpost's blacksmith, a new metal prosthetic was made and was developed further in time. His new employer had found the armor schematics Adam drew up years ago and offered to help him craft it. After working for weeks on it the armor was complete and made to match the design of his prosthetic.
One day though, as Adam and his master opened shop a small group of mercenaries did business with them and felt they were being cheated with the smith's "outrageous" prices they attacked the two, killing his boss but being fended off by Adam. Now lusting for revenge he sought to give chase, seeing the event occur a small group of nomadic mercenaries approached him in the night and promised to help him get revenge if he were to join them. Wishing his brother and those from the village who remained goodbye for now, he left with the group and was given a horse as that was their culture. Now a Roughrider he trained for years doing small jobs and helping small militias take on Grimm occasionally coming home to drop off supplies and money to his family back in the outpost he grew to be a great warrior who had learned the culture of these man. Crossing paths with the group who killed his boss the two groups went toe to toe.
Since Adam and his Roughrider comrades were on horseback they had a severe advantage and nearly snuffed out the numbers of the group leaving only one who hd escaped. In the survivors escape he shot Adam's horse and unfortunately killed the poor mare. Now having another one he cared about taken from him he felt he had no will to fight anymore he resigned, empathizing with him the Roughriders helped him by telling him of an alternative, a "never dying horse" as they had put it. Giving him a design they swiped from a militia group he began work in crafting this "mechanical horse." with help from his brother Kradec. After spending months using the tools and materials his brother gave him his "horse" was complete with customizations he wanted to make it a monster of a vehicle. As he completed his masterpiece his Roughrider friends had disbanded to live easier lives. Now alone he continues to do mercenary jobs and built up a reputation as "The Bloodied Khan" a vicious mercenary who always gets the job done.
★ COMBAT NOTES
WEAPONS
Flesh Ripper is his sword that has kinetic dust melted into the blade, this heavy sword is as long as he is tall and weighs quite hefty. It's made from a very dense steel and packs quite the punch causing both slash and blunt damage from the weight and edge. The sword has enough force to crack a Greylich's skull if swung at Adam's full strength. Flesh Ripper also has Gravity dust infused in it's core making the sword feel weightless to him and giving him better maneuverability with using his sword which has some very intense weight.
MISC.
For bonus equipment he has his mechanical prosthetic arm which has a cannon in the forearm which he can activate via lever, machine gun that fires a variety of dust rounds, and a magnet built into the hand to help him lift his blade. He also has his Armor which he is always seen in which has gravity dust infused in it allowing her better mobility. He also has a mechanical horse which he had his half brother help him with using some Energy Dust which Kradec had swiped from a previous heist with his mentor. His motorcycle is similar in build to this motorcycle with the aesthetic of a Clydesdale horse with has two heavy machine guns, a cow catcher whose grills are as sharp as katanas and shred what they ram into, back mounted siege crossbow that fires explosive harpoons and a side mounted harpoon launcher that hires hooks into the target. the sides of the cycle are up to his shoulder length with decently dense steel doors. the only way to get into the bike is to jump in from the top. As to not make the bike over encumbered gravity dust was infused into the metal. It's name is "War Cry" as it's engine has a rather loud roar to it when revved up which he uses to boost the intimidation of the Carbon Black and Gun Metal Grey colored death machine.
Adam's aura has a very intense iron smell to it and has a blood red tint to it which gives off an uneasy, intimidating feel to it. When activated one may feel almost scared by the intensity and could feel the animosity he bears with him, his anger almost like watching a vicious predator ripping apart it's prey.
MASOCHISM
By using his semblence, Adam dulls his sense of pain and increases his body's healing capabilities as long as he has aura to use. It takes a good two seconds to kick in but lasts for 10 minute intervals every ten aura used along with an 8 aura toll for activation. 1 aura point per min of healing/pain killing.
WEAPONS
Flesh Ripper is his sword that has kinetic dust melted into the blade, this heavy sword is as long as he is tall and weighs quite hefty. It's made from a very dense steel and packs quite the punch causing both slash and blunt damage from the weight and edge. The sword has enough force to crack a Greylich's skull if swung at Adam's full strength. Flesh Ripper also has Gravity dust infused in it's core making the sword feel weightless to him and giving him better maneuverability with using his sword which has some very intense weight.
MISC.
For bonus equipment he has his mechanical prosthetic arm which has a cannon in the forearm which he can activate via lever, machine gun that fires a variety of dust rounds, and a magnet built into the hand to help him lift his blade. He also has his Armor which he is always seen in which has gravity dust infused in it allowing her better mobility. He also has a mechanical horse which he had his half brother help him with using some Energy Dust which Kradec had swiped from a previous heist with his mentor. His motorcycle is similar in build to this motorcycle with the aesthetic of a Clydesdale horse with has two heavy machine guns, a cow catcher whose grills are as sharp as katanas and shred what they ram into, back mounted siege crossbow that fires explosive harpoons and a side mounted harpoon launcher that hires hooks into the target. the sides of the cycle are up to his shoulder length with decently dense steel doors. the only way to get into the bike is to jump in from the top. As to not make the bike over encumbered gravity dust was infused into the metal. It's name is "War Cry" as it's engine has a rather loud roar to it when revved up which he uses to boost the intimidation of the Carbon Black and Gun Metal Grey colored death machine.
AURA
Adam's aura has a very intense iron smell to it and has a blood red tint to it which gives off an uneasy, intimidating feel to it. When activated one may feel almost scared by the intensity and could feel the animosity he bears with him, his anger almost like watching a vicious predator ripping apart it's prey.
SEMBLANCE
MASOCHISM
By using his semblence, Adam dulls his sense of pain and increases his body's healing capabilities as long as he has aura to use. It takes a good two seconds to kick in but lasts for 10 minute intervals every ten aura used along with an 8 aura toll for activation. 1 aura point per min of healing/pain killing.
AURA POINTS: 260
BERSERK, Guts as Adamska Tyrian PLAYED BY ANKH
coded by electric of gangnam style